GROUND CRUMBLING
This is my latest personel project. Done with Max, TP for the ground sim. Ground model is 1 million polygons. I use "FlowGroup" for secondary particle and it works great.
Rendered with V-Ray and Nuke for compositing.
This is my latest personel project. Done with Max, TP for the ground sim. Ground model is 1 million polygons. I use "FlowGroup" for secondary particle and it works great.
Rendered with V-Ray and Nuke for compositing.