THE ENVIRONMENT DESTRUCTION

Finally, I've finished my latest personal full vfx shot that I started last year. I had never thought that it would take so long. It took me a lot of time to model because I had no idea what to do.

I wanted to do a work that would force me. That's why I started to work on high poly models with "TP" and I could say that I got pretty good results.

Main tool is 3D Max. I used TP for all dynamics and cloth. FumeFX for the dust, cloud, atmosphere simulations and I used PFlow and FumeFx for the characterHole effects.

Rendered with V-Ray, Nuke for compositing.